by Ian D Copsey
Date Reviewed: Sept. 20, 2015
Release Date: April 13, 2015
Josh is your normal, everyday twelve year old. He goes to school. He hangs out with his friends. He plays video games and enjoys spending time with his friend Alex. Well, most of the time he does. Josh and Alex are always so competitive that a day of fun ends in raised voices and hurt feelings. One day they decide to settle the score of who is the best at video games. A trip to the new local game store will determine the ultimate winner.
There they meet the Game Master and begin to play the ultimate game. The game is the hardest one they've ever played. It's all they can think about. But soon they start realizing things are not always as they seem. They are having the same dreams. Kids at school are acting differently. And it's not so easy to tell the difference between real life and the game.
The pace of the story works well to develop the story line and characters without rushing. As a reader, you can relate with these characters and you really want them to succeed. Written for younger readers, this book is based in the U.K. and does contain a few instances of the word "damn" - but which is considered innocuous and is not intended as defamatory. There is no real violence or sexual situations.
This funny and well written story keeps you reading until the end. Don't look too carefully or you may have realized you've learned something about yourself and others along the way. Although the story includes a morality tale, it does not detract from the story but enhances it. An excellent book for preteens about fun, life and relating to others.
"it is much easier to be nice than not…"
British by birth and an avid young reader, Ian Copsey had early aspirations as an author but realised the need to support a family. He has spent 27 years living in Asia (Hong Kong, Singapore and Japan, where he now lives) gaining understanding of cultures and how, at a basic level, we are all similar at our core.
Finally, Ian found time to write his first novel, The Game Master, formulated by his interests in how children learn to perceive the world around them. What makes us so different? Why do we think differently? How or what, when we are growing up from being a baby to an adult, shapes our ideas, thoughts and ways of doing things? There are many reasons. Some are positive and some are not. The Game Master explores just some of these issues within its storyline.
Based on the area where he lived as a child, his school and his family's enjoyment of humour, he chose a Japanese Game Master for the central mysterious, but jovially impish shopkeeper. It is a book that will amuse and entertain young readers but also provide some insight to the world around them.
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